

One of our pillars was accessibility: sure we wanted everyone who has played Battlefront and are familiar with the game to be successful, but we also wanted someone who had just been passed the VR headset and told “You’ve got to try this” to play too.” Shouting commands at your cat to “Cover me, I’m going in” are also optional, but recommended.
#X wing cockpit open full
Although I didn’t do it in my demo, Bridges explains the coolest part of all this: “There’s an option in the settings to switch off all the HUD, so you can actually play it full role-play, only using the cockpit buttons. The squadron leader explains what all the various functions of the craft are, and you can either use controller buttons to activate them (again, it’s identical to Battlefront) or look at and press the in-cockpit buttons. As such, it’s real easy to just pick up and fly. Flight is on the right thumbstick, throttle on the left - just as it is in Star Wars Battlefront. We arrive in the middle of the asteroid field and my ‘training’ begins. Eventually I decide to join the rest of the squad and make the jump. See, we’re meant to be escorting a U-Wing (new craft for Rogue One) through an asteroid belt so it can deliver some ‘precious cargo’ to the Rebel fleet. There’s still plenty of space to stare at, and I spent time just messing about as my squadron leader very patiently encouraged me to get in formation for a hyperspace jump. In fact, the cockpit and nose of the craft take up a substantial amount of your forward view, but this is necessary for a) realism and immersion, and b) to give you a strong sense of up and down, therefore reducing potential motion-sickness. Sure, weight is a none-issue in space, but you genuinely feel like you’re flying something, which is a difficult thing to convey in VR. Anyway, what strikes me about flying the X-Wing is that, while you feel in control, you get a great sense of the weight of the ship. They’re the big ships you see during the battle over Endor during Return of the Jedi. While it’s hardly buzzing with craft, I can steer my X-Wing around a couple of GR75 Medium Transports and a pair of EF76 Nebulon-B escort frigates. I’ve jumped into the middle of a Rebel fleet. No wonder it feels so delightfully analogue when I press the launch button and arrive in the actual mission.
#X wing cockpit open movie
It’s 70s sci-fi recreated with cutting edge 2016 tech, based on design from both a movie from 1977 and one that isn’t yet released. So this is a marriage of the old and the new.
